A Squrg is found in the cool, misty climates of Jacmus Prime (southern Venuso and Northern ?Finaru) and are seen hovering over the landscapes just before dawn. This rather could be mistaken for a land loving sting-a-ray. Squrgs use there side flaps to hover about a metre to two metres over the earth but they … Read more


Extract from The Traveller’s Guide Roaming the land of Jacmus-Prime is a strange paradox that calls herself the Sphinx. She is, to the unknowing eye, a normal elven female; to those who possess the knowledge to recognize her, however, she is a creature of both fascinating mystery and unfathomable power. Even I cannot deduce her … Read more


Sandworms are a rare cold blooded creature that can be found in the deserts of Sargaso. Burying deep beneath the sands, or lying in the hot sun, these worms can grow up to 600 feet long, with their body a diametre of about 1.5 metres when in a relaxed state. Sand worms are not vegetarians, … Read more


In the snowy mountain peaks of Venuso, deep in the recesses of frozen rock, there rest forgotten lairs of the Ryken. These nests host the foulest, most ferocious birds that exist within Jacmus-Prime — evils that are best left alone. Do not let their appearance fool you. To the unknowing eye, they look to be … Read more


Shrikes are a fierce preparatory hunting bird. Shrikes measure up to three feet in height and have been occasionally been used for hunting, though they are difficult to train and impossible to truly tame. Ferocious fighters, they were rumored to have been used to hunt men in the barbaric days of the old. They are … Read more


Rocs are the largest bird in the known world. With a wingspan in excess of thirty feet and the ability to carry several grown men, the birds are one of the most reliable trackers around. The massive birds eyes can spot things from miles off. Rocs come in a variety of colors, from a light … Read more


Very rarely will the traveler come across the Nightmare; they live in but one location in the midst of Finaru, and that location is hidden to all but three individual. However, there comes the once-in-a-blue-moon instance that the Nightmare escapes this sacred area. Normally a peaceful creature, the Nightmare will become lost, confused, and eventually … Read more


In the ruins of the underground Dwarven city of Silverdeep, there is a massive labyrinth, designed by the infamous engineering genius Kalim Stone-Crest. The maze is a 144 square mile network of intricate tunnels and corridors. Throughout these earthen passageways rest thousands of unique traps and dangers, from falling floors to crushing boulders to poison-tipped … Read more


Patchwork creatures — those created artificially from parts of different beasts — are often the most violent beings to walk the land. The Manticore is no exception. This fearsome foe loathes every other living organism, and thoroughly enjoys ripping them limb from limb, regardless of species. Its head is that of a demon, fangs dripping … Read more


These stunningly strong behemoths are very rarely found, and the danger of a traveler running into one is very slim. However, there are certain signs that one is approaching, or being approached; the traveler would be wise to keep these in mind towards the effort of avoiding them. The Hulks themselves are not a force … Read more